![]() ![]() To level your Great Building, you need to contribute a specific amount of Forge Points to the building. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Great Buildings require 9 blueprints to construct. Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. You can also buy three kinds of boosters as Resource Boosts, Military Boosts, and Time Boosts.Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. There are Decorative Upgrades that allow your visitors to earn rewards (even Forge Points) when they visit the tavern. Tavern Silver is the currency you use to purchase items from the Tavern Shop. This special building allows you to invite friends to come over and earn Tavern Silver in return. Located beside your empire is the so-called Friends Tavern. TIPS: It is very interesting to note that Boosters are only made available through Tavern Shop. To speed up the production, you could either pay Diamonds or better yet use a Booster that will last a certain amount of time. ![]() Some buildings will even ask you to wait for more than an hour. At first, production and construction will only take a minute or two but as soon as you progress and the community evolves, the waiting time will increase exponentially. If you have played games like SimCity or other city-building RTS, time is really a challenge and most of the construction will require you to patiently wait. ![]()
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